local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133213238
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 238001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -3287.642
L3_1.y = 208.393
L3_1.z = -3254.59
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 283.47
L3_1.y = 163.056
L3_1.z = 342.973
L2_1.rot = L3_1
L2_1.level = 27
L2_1.point_type = 9173
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 238002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -3554.125
L4_1.y = 202.589
L4_1.z = -2809.182
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 280.687
L4_1.y = 15.51
L4_1.z = 289.367
L3_1.rot = L4_1
L3_1.level = 27
L3_1.point_type = 9174
L3_1.isOneoff = true
L3_1.persistent = true
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 238004
L4_1.gadget_id = 70360089
L5_1 = {}
L5_1.x = -3287.648
L5_1.y = 208.465
L5_1.z = -3254.579
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.isOneoff = true
L4_1.persistent = true
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 238006
L5_1.gadget_id = 70360089
L6_1 = {}
L6_1.x = -3554.101
L6_1.y = 202.678
L6_1.z = -2809.247
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.isOneoff = true
L5_1.persistent = true
L5_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1238003
L2_1.name = "GATHER_238003"
L3_1 = EventType
L3_1 = L3_1.EVENT_GATHER
L2_1.event = L3_1
L2_1.source = "238001"
L2_1.condition = ""
L2_1.action = "action_EVENT_GATHER_238003"
L3_1 = {}
L3_1.config_id = 1238005
L3_1.name = "GATHER_238005"
L4_1 = EventType
L4_1 = L4_1.EVENT_GATHER
L3_1.event = L4_1
L3_1.source = "238002"
L3_1.condition = ""
L3_1.action = "action_EVENT_GATHER_238005"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 238001
L5_1 = 238002
L6_1 = 238004
L7_1 = 238006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GATHER_238003"
L5_1 = "GATHER_238005"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.KillEntityByConfigId
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 238004
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GATHER_238003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.KillEntityByConfigId
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 238006
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GATHER_238005 = L1_1
